Friday, June 5, 2009

Events of Turn One



End of turn one.

I’ve put up the video. AOL sucks so in AOL you can only see the blurry you tube version and if you use Firefox or IE you can see the clean QuickTime.

Synopsis.:

Map with All turns on it!
New map at bottom. though this ones not that hard to read.

From top going counter clockwise

Avenue of Coins Firmbeliefs (challen, onaNthunder)
Moves to neutral toll road North West supported by west. Garden move from west garden fails. Challen (Firmbeliefs) expands to the toll road. No other conflicts

Vallerans Academy.
All territories support each other. This district goes munless next turn which means you will still have to get a two on one to take the territories.

Brook Lane. Lucian Simone. (Corruptquill)
North east supports the west move to North valleran. Fails 2 on 2. central south east and south form mutual support society fending off a docks move.

Docks and Market street conflict (Damo of crotona, Vs brewer of Gor)
East move supported by north docks fails against Brook lane mutual support society. 2 on 2. South move to neutral territory succeeds. Next turn neutrals will have one unit and must be taken with support. Docks Central moves to East market with support from West docks and here’s where Brewer of Gor manages to play one of the very few complicated conflicts. The Market street supports its main street move to West dock with East market but, because the docks central attacks East market, the support is cut. Only territories not being attacked can cut support so Brewers main street attack, because it is supported from the territory under attack, loses support. If he had supported with main street, and attacked with the east. The docks and the market would actually have switched territories, in two, 2 on 1 successes. Don’t worry about it, just one of those things you cant predict happening.

Market Street Vs Assasin bastards. Ost hollow (Continuation of brewer of gor vs razer kraven))
West Market moves to east western districted supported by North West market. 2 on 1 success. Also cutting east support of the south. But Razer moves to West market supported by west ost hollow. 2 on 1 success.

Ost Hollow continued…East moves to the arsenal unopposed. Won’t be possible next turn. South and south east support west forming a three way support. Note:! You would have to attack West with four territories to beat this.


Western district (valentine renaldi)
North supports central central supports West West supports South South moves to Smugglers route unsupported.

Garden district
West moves to the toll road unsupported. Fails one on one. All others support

NEW MAP
Current Game Map!


ADDENDUM
OK! I’m going to make some additions to the map. Because there was a weird thing at the harbor mouth where no one could connect. We're down to the ideal number of players and the next phase is the diplomacy phase where you should try to negotiate plans or alliances with other players. Check out the new port cos page and the new game maps. AOL browser sucks donkey seriously. Some of this stuff looks great and works well in firefox or IE if you can use them.

Street of brands goes munless valleran goes munless. Territories will remain occupied but will not support each other. I would like to find one more person who wants to play so Agrippa doesn’t need to play a territory but its not a problem.
(editors note: As of posting time we are full up again at 9 player teams)

No comments:

Post a Comment